﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CB.Logic
{
    public static class EventTypeDefine
    {
        public static readonly string BlockMove = "BlockMove";
        public static readonly string GameFinish = "GameFinish";
        public static readonly string StartNewGame = "StartNewGame";
    }
}
